////////////////////////////////////////////////
// MACHINE GENERATED, PLEASE DONOT MODIFY!    //
////////////////////////////////////////////////

namespace OutOfUnity
{
    class ProtocolID
    {
        public const uint DUMMYENTITYACK=1;
        public const uint LOGINACK=2;
        public const uint ECHOACK=3;
        public const uint ENTERACK=4;
        public const uint ENTERNTF=5;
        public const uint LEAVENTF=6;
        public const uint MOVENTF=7;
        public const uint PINGACK=8;
        public const uint SCENEENTERREQ=9;
        public const uint SCENELEAVEREQ=10;
        public const uint SCENELEAVENTF=11;
        public const uint SCENEENTERNTF=12;
        public const uint SCENEMOVENTF=13;
        public const uint LOGINREQ=14;
        public const uint ECHOREQ=15;
        public const uint ENTERREQ=16;
        public const uint ADDBUFFNTF=17;
        public const uint SCENEENTERACK=18;
        public const uint SCENELEAVEACK=19;
        public const uint ROLEENTERNTF=20;
        public const uint ROLELEAVENTF=21;
        public const uint ROLEMOVENTF=22;
        public const uint CLIENTMOVENTF=23;
        public const uint PINGREQ=24;
        public const uint DUMMYREQ=25;
        public const uint DUMMYENTITYREQ=26;
    }
}
